Is the sub-trend of ‘Gender-Play’ becoming more of a Normality than regular Cosplay?

The world of cosplay, an abbreviation of the words ‘costume’ and ‘play;’ is the highly creative practice revolving around dressing up as one’s favourite character from such wide-range mediums such as comic books, films, anime and even video games. Arguably starting in the 1970s with the spawn of science fiction conventions in America and anime … More Is the sub-trend of ‘Gender-Play’ becoming more of a Normality than regular Cosplay?

Final Tweaks to Layout and Design of Online Portfolio

After adding all the content that I wanted to feature on my online portfolio, I thought that it was best to look back at the user feedback that I had gotten from my followers on Twitter. I have added a little more diverse in my content since then by adding more varied subjects of photography … More Final Tweaks to Layout and Design of Online Portfolio

Content Curation.

One of the essential aspects of my online portfolio for this module is to add a content curation. As I had already done an online curation of a story I felt fairly confident about adding this to my site. I think I was lucky in comparison to other students on my course as I already … More Content Curation.

Cosplay, Lolita and Gender in Japan and Australia: An Introduction Notes.

Mid 1970s supposed origin/sci-fi fandom overlapping anime fandom, challenging medium worthy of attention. Anime considered to be one of the most wired fandoms in the world-“Cosplay is one of the most visible aspects of a vibrant fan culture, and is invariably picked up by the mainstream media.” Some cosplayers will go as far to travel … More Cosplay, Lolita and Gender in Japan and Australia: An Introduction Notes.

‘Selling Otaku? Mapping the Relationship between industry and Fandom’ Notes

“In its purest form, cosplay is akin to performance art, taking on the habits of a particular character though costume, accessories, gesture or attitude; therefore not simply dressing up but rather inhabiting a role physically and mentally.” Key issues around the relationship between industry and consumers Commercial industries being vitally important in how fans define … More ‘Selling Otaku? Mapping the Relationship between industry and Fandom’ Notes

Planning the Research Report (Week Commencing 28/10/13)

As part of my final hand-in for my ‘Project Pitch and Plan’ module for this semester, we have been asked to write an academic report that analyses all the data that we have collected throughout this semester. As I am now starting to come to a close with my research findings, especially now that I … More Planning the Research Report (Week Commencing 28/10/13)